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ChipWit Caves has a room layout error

 
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Bytecodes
IBOLHead


Joined: 06 Dec 2007
Posts: 79

PostPosted: Sat Dec 22, 2007 5:55 am    Post subject: ChipWit Caves has a room layout error Reply with quote

Build .986
Mac OS X 10.5.1 (Leopard)

ChipWit Caves has two rooms which don't match their doors to each other. The result is the wit bumps a wall when it tries to move into what appears to be a door.

Locate the erroneous room connections as follows: Start the program then go out the single door at bottom to the second room then up to the third room in the same direction. The leftmost door is actually a wall in the third room. If you go into the third room via the good door then it shows four doors going back to the second room but only the right-most door will go through, the rest act as walls.
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dougsharp
Site Admin


Joined: 16 Feb 2007
Posts: 193

PostPosted: Sun Jan 27, 2008 12:27 am    Post subject: Reply with quote

I developed ChipWit Caves before having Mark's Mission Editor so didn't get visual feedback.

Will fix.

Thanks!
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